The iPhone 5 Rumor Industry has recovered from the bitter disappointment of the Apple Worldwide Developers Conference, where Apple unveiled iOS 5 but didn’t even hint at the next iPhone.
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iPhone 5 rumour roundup for the week
The iPhone 5 Rumor Industry has recovered from the bitter disappointment of the Apple Worldwide Developers Conference, where Apple unveiled iOS 5 but didn’t even hint at the next iPhone.
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iPhone 5 rumour rollup for the week ending June 17
The iPhone 5 Rumor Industry has recovered from the bitter disappointment of the Apple Worldwide Developers Conference, where Apple unveiled iOS 5 but didn’t even hint at the next iPhone.

Patent holding firm Lodsys made news two weeks ago when they sent patent infringement notices to several small iOS developers over the use of In-App purchases and upgrade links in their apps. Lodsys is demanding that developers pay a licensing fee or face a potential lawsuit. While Apple has publicly backed their iOS developers against Lodsys, the legal status of the entire situation remains murky. Lodsys was still sending out legal notices to iOS developers at least up until Apple’s formal response. Apple has claimed that their existing patent licenses cover their developers’ usage.
Based on a Google groups discussion, it appears that Lodsys is also going after Android developers. At least one Android developer has been targeted with the same Patent infringement claims from Lodsys:
We recently implemented in-app purchases for our Android application and several weeks later we received a letter from Lodsys, claiming that we infringed on their patents.
Have any other Android developers out there been sent a letter? Has Google taken any action on this issue yet? Has Google given direction to any developers that have been hit by this? We are obviously a small shop and are not financially capable of defending ourselves over a litigation.
This news may even be somewhat reassuring to iOS developers. Like Apple, it seems unlikely that Google will let this stand. Google is also similarly believed to be a licensee of the same patent. Lodsys claims, however, that these licenses do not extend to individual developers on each platform.
iOS developer Villain CEO Dane is asking affected developers to contact him at dane@villainhq.com in an effort to pool resources in the event of a lawsuit.
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There have been a lot of rumors floating around the web that the iPhone 5 release would be delayed until fall. Apple has had a pattern of releasing new iPhone hardware in the summer during its World Wide Developers Conference, but according to a release from Apple earlier this week, only new versions of Mac OS and iOS will be introduced this year (not that they’d spoil the iPhone 5 in the invite).
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iPhone 5 4G? Could fall release mean LTE?
There have been a lot of rumors floating around the web that the iPhone 5 release would be delayed until fall. Apple has had a pattern of releasing new iPhone hardware in the summer during its World Wide Developers Conference, but according to a release from Apple earlier this week, only new versions of Mac OS and iOS will be introduced this year (not that they’d spoil the iPhone 5 in the invite).
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iPhone 5 4G? Could fall release mean LTE?
Google mobile platform attracting more interest, according to Dice.com report Developers with Android skills are now in greater demand than those with iPhone expertise, according to a recent report.
Excerpt from:
Android developers in greater demand than iPhone

At the high end of the scale, we spoke with David Frampton of Majic Jungle Software, the developer responsible for Chopper 2, which currently ranks #2 on the “Top Paid” chart behind Angry Birds. Chopper 2 is currently priced at $0.99, 80% off of its planned stable pricing, in order to make a splash with the Mac App Store’s debut.
Riding the momentum of discounted pricing and an established fan base from the original Chopper for Mac and successful Chopper and Chopper 2 games for iOS, Frampton tells us that Chopper 2 for Mac saw nearly 30,000 copies purchased through the Mac App Store yesterday. Accounting for Apple’s 30% cut of Mac App Store revenue means that Majic Jungle Software brought in a little over $20,000 yesterday.
Chopper 2‘s performance is obviously not the norm for most developers, however, so we took a look at a few apps from other developers lower down on the charts, as documented in a thread in the Unity forums. Out of approximately 220 paid games currently available on the Mac App Store, here are some first day sales units and revenues, as well as ranks on Apple’s “Top Grossing” list for games:
- 4×4 Offroad Racing ($3.99): 93 units sold for a total of $371, ranked #76
- Bubble Bang ($2.99): 17 units sold for a total of $51, ranked #150
- Light Quest ($9.99): 3 units sold for a total of $30, ranked #173
- Bubblez ($2.99): 7 units sold for a total of $21, unranked (not in top 180)
As we noted yesterday, we’ve been curious about whether the Mac App Store will experience a similar “race to the bottom” in pricing as seen on the iOS App Store. And in the store’s second day of business, we’re already seeing developers cut prices on some of these low-performing applications in an attempt to stimulate sales, as Chimp Studios reports that it has slashed the price of Light Quest from $9.99 to $4.99 in hopes of generating interest as the market begins to take shape.
In considering the performance of the Mac App Store, it is important to keep in mind that Apple maintains a Mac OS X installed base of about 50 million, with not all machines running Mac OS Snow Leopard and even many Snow Leopard users undoubtedly yet to install the Mac OS X 10.6.6 update required for Mac App Store compatibility. In contrast, Apple’s iOS App Store is well-entrenched with a two-and-a-half year history and over 125 million devices sold.
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Apple today announced that the Mac App Store saw over one million downloads in its first day of business yesterday, marking a successful debut for the marketplace that currently offers over 1,000 free and paid applications for Mac OS X Snow Leopard users.
Apple today announced that over one million apps have been downloaded from the Mac App Store in the first day. With more than 1,000 free and paid apps, the Mac App Store brings the revolutionary App Store experience to the Mac, so you can find great new apps, buy them using your iTunes account, download and install them in just one step.
“We’re amazed at the incredible response the Mac App Store is getting,” said Steve Jobs, Apple’s CEO. “Developers have done a great job bringing apps to the store and users are loving how easy and fun the Mac App Store is.”
In its press release, Apple also invites other developers to join the Mac App Store, laying out the store’s terms that see developers receiving 70% of revenue for apps sold through the store, with no hosting fees and no fees for free applications. More information on Apple’s Mac Developer Program is available through Apple’s dedicated developer site.
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